Jonathan Holmes of the eponymous “Sup Holmes” webshow was kind enough to have me on as a guest this week! You can listen to/watch the whole thing here:
Huge thanks to Jonathan for the opportunity to speak to such a huge audience about my work. I started out making obscure-ass adventure games and now it’s showing up as news on one of the major gaming websites. That is bananas. It’s more than bananas. It’s papayas.
God help you if you notice the other Steam sales going on right now.
The Indie Brain Pack is $4.99! Featuring Puzzle Bots, Zen Bound 2, Windosill, and 2 others! Buy it for your loved ones in an orgy of consumer spending!
Last week I had the wonderful opportunity to travel to NYC to relax, go to the Puzzle Bots release party, and hang out with some of my favourite games people.
And also Anthony, from Bytejacker.
Believe it or not, this hug took three takes.
I only kid, Anthony is a wonderful person. But he figured out a long time ago that it sure is a lot funnier if he pretends to be an idiot on camera. And so, I practically subpoena you to check out this week’s Bytejacker. I talk a bit about the game, but mostly put up with with Anthony’s hijinx. See if you can spot the parts where I’m not acting.
The episode will hook you up with a wicked-sweet coupon code that knocks the price of the game down by $5. There’s never been a better time to buy the game. Just sayin’!
Head on over to the Wadjet Eye Games website to check out some new screenshots, a plot synopsis, and even our free demo. There are also some rather aww-inspiring press quotes that are coming in daily.
I couldn’t be happier with the reception the game is getting. I’ll have more to say on this soon, but for now, I’m going to take a much-needed vacation. Thanks to everyone for your support and mad robot love. :}
So I’ve got bad news and great news. Bad news first: Puzzle Bots is delayed, but only until May 7th. To use Dave Gilbert’s words, “We want to be super-extra sure that this game is as perfect as it can be, and the extra testing time will be well worth it.” I don’t think super-extra is a word, but you get the drift.
And here is the great news: If you preorder the game, you get some amazingly rad bonus art done by some of my favourite illustrators. But only until May 7th! And man, you’re not going to believe this lineup:
Bomchelle by Jess Fink, creator of the fantastic (though NSFW) comic Chester 5000 XYV, and some of the most popular Threadless shirts to date.
To my unending joy and amazement, each of the artists above donated their work to the game. It was especially humbling, as they all use their creative work to earn some or all of their living. Each of the robot portraits sampled above are unlocked as you go through the game, although they are only displayed at the game resolution.
But! If you preorder the game, you get all of their gorgeous high-res art. Plus, you’ll get the full poster art for the game, and an older retro-style poster that we commissioned from background artist John Green. This is your only chance to get the Bonus Art Pack, so if you were thinking of buying the game, now’s a good time!
Ladies and gents, we have set the release date for Puzzle Bots as April 30! It’s almost time to break out the cigars.
The majority of what’s left is bug-fixing, which is not my department. Effectively, I’m just pacing a hole in the carpet like the dad in an old cartoon waiting for the stork to show up.
Once the game goes gold, I’ll be contacting all the names on my “Indie-Friendly Media” list and sending them a copy of the game. If you want to be on the list, let me know! And if you happen to like retrofuture-themed adventure games, do please come back on the 30th! I wasn’t kidding about those cigars.
G4TV’s Electric Playground was kind enough to interview me for a segment about Puzzle Bots. We shot it last July, and it just aired this week. Check it on out! (You might have to wait a few days, if you’re in Canada).
You’re looking at some anime-grade hair shellac, on my part.
Meeting Donna and Leland (the tireless camera guy), was a wonderful experience. They managed to quell my anxieties a bit, even though I hadn’t been on camera since TVO Kids had an open house (hi Ontario).
They even took me out for cake after the shoot, which was like a birthday, but better. It was like a birthday where you get a year younger instead, and then 7 million people watch you talk about pixelated robots because it’s your job.
Five years making video games, and it’s a pair of hastily-made earrings that gets me on the front page of reddit. I don’t pretend to understand the internet, but I am going to roll with it.
For those of you who are new to the site, and/or interested in my games, I’m going to ask that you check out the Facebook page for my upcoming project Puzzle Bots. It’s a point-and-click adventure game about robots that must work together to foil an evil plot. We’re hoping to have it out in February. We’ve got an info page set up for the game here, and there’s also a trailer.
We’re a small indie team with a marketing budget of couch change, so if you think this is something you’d enjoy, I encourage you to promote it to your friends. Cheers.
Edit: Forgot to mention this, but if you participate in the holiday sale at Wadjet Eye Games, you can be part of the public beta of Puzzle Bots. Instructions are here.