If you’ve ever wondered what it’s like to be an indie game dev, boy do I have some slides for you!
These are from my presentation at Indiecade about the fantasy vs. reality of indie game development. They were for a Pecha Kucha-style talk, where each slide was shown for a few seconds before advancing automatically. Most of the other presenters talked about their games, but I misread the instructions and made a presentation about myself. Hope you like it!










And yes, these are all true stories.

February 28th, 2010 at 10:05 pm
FANTASY: HA! I can do better Indiecade presentations in my sleep!
REALITY: Damn! Must I be this brilliant to be even allowed at Indiecade.
February 28th, 2010 at 10:41 pm
You, madam, are becoming quite the comic artiste…
March 1st, 2010 at 4:40 am
Cheers gents.
March 1st, 2010 at 6:41 am
Ha, that’s great! My brother and I also develop indie games, and for #7 just switch ‘it’s a girl’ with ‘they live in a small town in the middle of nowhere’!
http://www.winnipegfreepress.com/local/roseisle-area-a-little-hotbed-of-video-games-84939002.html
(but at least nobody tries to stare down our shirts..)
Love drawings!
March 1st, 2010 at 7:56 am
Ho Ho ho Ho! Life is funnier than anything you can imagine…
March 1st, 2010 at 8:27 am
so sad .
March 1st, 2010 at 2:59 pm
Well played, madam. +1
March 2nd, 2010 at 2:27 pm
You grew a beard? Awesome, welcome to the club! Here’s your complimentary beard comb.
March 3rd, 2010 at 12:31 am
Whoa, thanks for the comments everyone!
@Sandy: That’s awesome! It’s so strange how people just like to remember one fact about game dev teams. It’s like, “Oh, he’s that guy who works from a sheep farm” or “They were the kids who got a publishing deal right out of school.” Everyone likes a good story, I guess!
@will: Yeah, these kind of get sadder every time I read them. It’s like anything by Jonathan Coulton…funny the first time, and then unlistenably sad after that.
@Simon: Beard comb!
Imagining such a product has made my day.
March 4th, 2010 at 12:46 am
The best is “Girl does thing; is girl”… Ah ah ah… I really laughed on that one!
March 4th, 2010 at 9:18 pm
Awesome. These are all really great!
March 5th, 2010 at 11:22 am
Haha!
I broke the “no laughter at work” rule at #7 =(
March 5th, 2010 at 11:23 am
Insightful and funny! Would be even funnier if it wasn’t alarmingly true. :-/
March 5th, 2010 at 1:24 pm
Love the slides.
And you’re a very funny bearded girl
March 5th, 2010 at 11:18 pm
I lurve this
March 13th, 2010 at 1:20 pm
I love this. you are a very creative and intelligent person. I will follow your career and maybe we can get an interview with you on my Deathmatch podcast.
Take care.
March 28th, 2010 at 7:11 pm
“7″ makes me cringe because its SO true. Not just for video-games but anything in the geek-world. Example : I bring my GF into Games workshop because she wants to buy some miniatures – and people are like “omg a girl gamer no way!”. Then she tells them she plays necrons and its like “OMG a chick likes necrons!!!” as if the opposite gender could never ever possibly appreciate evil robots. In other words, you are a genius!
March 30th, 2010 at 3:42 pm
Aw, Erin. Don’t give up! I have still yet to work with you! AND TOGETHER, WE SHALL BE AN UNSTOPPABLE FORCE! Hey, place your games on the iStore. I’d buy them againt in a second
June 11th, 2010 at 12:12 am
Hi Erin,
I don’t really understand #2. :/
January 22nd, 2011 at 1:37 am
Remember to do not give up the regular job, but I also consider this is magnificent!!
February 23rd, 2011 at 4:23 pm
[...] and especially in really connecting with her audience. She knows that being an indie game developer isn’t all fun and games, but it’s important to her, and she’s really gotten out there in the industry to share her [...]
December 29th, 2011 at 2:55 am
[...] Lively Ivy (Erin Robinson), the developer behind Nanobots, Blackwell: Unbound and Spooks, directed a presentation at Indiecade where she spoke about the myths on independent game development. Thankfully for all of us who weren’t there, she has just posted the slides of the presentation on her blog. [...]