Head on over to the Gravity Ghost devlog if you’re interested in seeing how I think about animation and character design. It turns out that designing a character who is both dead and endearing is quite a challenge.
If you’re reading this site, there’s a good chance you’re open to the idea of making your own games. I’m here to tell you that making your own art isn’t as difficult as it sounds, especially if you’re interested in improving your drawing skills. It’s a good way to level up your art really fast, and leave each game looking better and better.
The art for my first two games was largely created in MS Paint. And while I wouldn’t actually recommend that if you’re interested in having wrists that work, it did sure teach me a lot about making readable game art.
Needs more pixels.