I already wrote this on my Gravity Ghost devlog but I’ll post it here too because it is exciting.
Last week at E3 we had the chance to share the game with Kirk Hamilton of Kotaku. I admit I was a bit nervous – E3 is where all the megamillion-dollar video games show off their newest and greatest features. What would a game made by a small team have to offer that would interest a mainstream gaming news site?
As it turns out I needn’t have worried. Kirk was kind enough to call Gravity Ghost “The Little Indie Mario Galaxy that Could.” In the following video he interviews me about the game as I play through a few minutes of it (This is also your first chance to see some of the new planet types in action). Check it on out!